In-App Purchase Integration Nightmare
Adding in-app purchases to a React Native app means dealing with two different billing APIs, receipt validation, sandbox testing, and subscription lifecycle management.
Adding in-app purchases to a React Native app means dealing with two different billing APIs, receipt validation, sandbox testing, and subscription lifecycle management.
Pain Point
In-app purchases on iOS and Android are completely different APIs. Testing is painful. Receipt validation is error-prone.
In-app purchases are one of the most complex parts of mobile development:
| Task | Time |
|---|---|
| Learn StoreKit 2 API | 4-8 hours |
| Learn Google Play Billing API | 4-8 hours |
| Implement purchase flow | 4-8 hours |
| Server-side receipt validation | 4-6 hours |
| Subscription management | 4-6 hours |
| Sandbox testing (both platforms) | 4-8 hours |
| Edge cases (restore, refund, etc.) | 4-6 hours |
| Total | 28-50 hours |
That's an entire week of full-time work. For billing.
Purchases go through but the server doesn't validate the receipt. Users get free access.
User cancels on iOS but the app still shows active. Or the subscription renews but the app doesn't reflect it.
Everything works in sandbox. Breaks in production. Different timing, different behaviors, different edge cases.
Google requires that all digital goods purchased within the app use Google Play Billing. Using Stripe for digital subscriptions gets you rejected.
RevenueCat abstracts both platforms into a single API:
28-50 hours of billing work → already done.
RevenueCat abstracts iOS and Android billing into one SDK. Receipt validation, subscription lifecycle, entitlement checks — all pre-configured. 28-50 hours of work already done.
AI App Factory handles the boring infrastructure so you can build the product.